TY - CHAP
T1 - A Decoupled Learning Strategy for MEC-enabled Wireless Virtual Reality (VR) Network
AU - Liu, Xiaonan
AU - Deng, Yansha
N1 - Publisher Copyright:
© 2021 IEEE.
Copyright:
Copyright 2021 Elsevier B.V., All rights reserved.
PY - 2021/6
Y1 - 2021/6
N2 - Wireless-connected Virtual Reality (VR) provides immersive experience for VR users from anywhere at anytime. However, providing wireless VR users with seamless connectivity and real-time VR video with high quality is challenging due to its requirements in high Quality of Experience (QoE) and low VR interaction latency under limited computation capability of VR device. To address these issues, we propose a Mobile Edge Computing (MEC)-enabled wireless VR network, where the field of view (FoV) of each VR user can be real-time predicted using Recurrent Neural Network (RNN), and the rendering of VR content is moved from VR device to MEC server with rendering model migration capability. Taking into account the geographical and FoV request correlation, we propose Deep Reinforcement Learning (DRL) strategies to maximize the long-term QoE of VR users under VR interaction latency constraint. Simulation results show that our proposed MEC rendering schemes and DRL algorithms substantially improve the long-term QoE of VR users and reduce the VR interaction latency compared to MEC rendering with nearest association scheme.
AB - Wireless-connected Virtual Reality (VR) provides immersive experience for VR users from anywhere at anytime. However, providing wireless VR users with seamless connectivity and real-time VR video with high quality is challenging due to its requirements in high Quality of Experience (QoE) and low VR interaction latency under limited computation capability of VR device. To address these issues, we propose a Mobile Edge Computing (MEC)-enabled wireless VR network, where the field of view (FoV) of each VR user can be real-time predicted using Recurrent Neural Network (RNN), and the rendering of VR content is moved from VR device to MEC server with rendering model migration capability. Taking into account the geographical and FoV request correlation, we propose Deep Reinforcement Learning (DRL) strategies to maximize the long-term QoE of VR users under VR interaction latency constraint. Simulation results show that our proposed MEC rendering schemes and DRL algorithms substantially improve the long-term QoE of VR users and reduce the VR interaction latency compared to MEC rendering with nearest association scheme.
KW - deep reinforcement learning (DRL)
KW - downlink transmission
KW - Field of view (FoV) prediction
KW - mobile edge computing (MEC)
KW - rendering
KW - virtual reality (VR)
UR - http://www.scopus.com/inward/record.url?scp=85112812919&partnerID=8YFLogxK
U2 - 10.1109/ICCWorkshops50388.2021.9473847
DO - 10.1109/ICCWorkshops50388.2021.9473847
M3 - Conference paper
AN - SCOPUS:85112812919
T3 - 2021 IEEE International Conference on Communications Workshops, ICC Workshops 2021 - Proceedings
BT - 2021 IEEE International Conference on Communications Workshops, ICC Workshops 2021 - Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2021 IEEE International Conference on Communications Workshops, ICC Workshops 2021
Y2 - 14 June 2021 through 23 June 2021
ER -