Freedom and the Value of Games

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Abstract

This essay explores the features in virtue of which games are valuable or worthwhile to play. The difficulty view of games holds that the goodness of games lies in their difficulty: by making activities more complex or making them require greater effort, they structure easier activities into more difficult, therefore more worthwhile, activities. I argue that a further source of the value of games is that they provide players with an experience of freedom, which they provide both as paradigmatically unnecessary activities and by offering opportunities for relatively unconstrained choice inside the ‘lusory’ world that players inhabit.
Original languageEnglish
Pages (from-to)831-849
Number of pages19
JournalCANADIAN JOURNAL OF PHILOSOPHY
Volume48
Issue number6
Early online date9 Jan 2018
DOIs
Publication statusPublished - 2018

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