TY - CHAP
T1 - The world's first interactive 5G music concert
T2 - 17th Sound and Music Computing Conference, SMC 2020
AU - Carôt, Alexander
AU - Dohler, Mischa
AU - Saunders, Simon
AU - Sardis, Frank
AU - Cornock, Richard
AU - Uniyal, Navdeep
N1 - Funding Information:
The World's First Interactive 5G Music Concert was organised on behalf of the charity Music for All, promoting the life-changing benefits of music making. It has been partially funded by the EPSRC project INITIATE (Gr. No. EP/P003974/1). Thanks to all the partners who made the event possible: King's College London, Royal Birmingham Conservatoire, EE, Yamaha, The City of London Corporation, The Smart Internet Lab at the University of Bristol, We The Curious, Digital Catapult. Thanks also to the amateur musicians who made up the 5G band: Rosie Patton (sax, vocals), Taylor Paisley-French (keys, vocals), Lexi Milligan (vocals), Jeremy Levif (guitar, vocals), Jakob Terry (drums), Alyson Knott (Bass). Particular thanks to Jamie Cullum for acting as the world's first 5G music teacher and to Daniel White and Tom White of Chaps PA for exceptionally professional audio engineering in uniquely challenging circumstances.
Publisher Copyright:
Copyright © 2020 Alexander Carôt et al.
Copyright:
Copyright 2021 Elsevier B.V., All rights reserved.
PY - 2020
Y1 - 2020
N2 - The principle of distributed music with musicians performing in different locations and connected via the Internet has been investigated over several decades, with numerous performances demonstrated as a proof of concept. The scope of these performances, however, was either experimental or amateur; furthermore, most of them used a dedicated network infrastructure with correspondingly high costs. In contrast, this paper describes the first commodity hardwarebased 5G distributed music event at professional quality with jazz music celebrity Jamie Cullum and a band of six musicians distributed over three venues, each separated by distances of over 100 miles. This paper describes the general motivation of the event, the technical setup in terms of audio, video and 5G networking and the technical as well as artistic challenges overcome. low-latency audio, sound engineering, digital signal processing, distributed systems, 5G.
AB - The principle of distributed music with musicians performing in different locations and connected via the Internet has been investigated over several decades, with numerous performances demonstrated as a proof of concept. The scope of these performances, however, was either experimental or amateur; furthermore, most of them used a dedicated network infrastructure with correspondingly high costs. In contrast, this paper describes the first commodity hardwarebased 5G distributed music event at professional quality with jazz music celebrity Jamie Cullum and a band of six musicians distributed over three venues, each separated by distances of over 100 miles. This paper describes the general motivation of the event, the technical setup in terms of audio, video and 5G networking and the technical as well as artistic challenges overcome. low-latency audio, sound engineering, digital signal processing, distributed systems, 5G.
UR - http://www.scopus.com/inward/record.url?scp=85101188655&partnerID=8YFLogxK
M3 - Conference paper
AN - SCOPUS:85101188655
T3 - Proceedings of the Sound and Music Computing Conferences
SP - 407
EP - 412
BT - SMC 2020 - Proceedings of the 17th Sound and Music Computing Conference
A2 - Spagnol, Simone
A2 - Valle, Andrea
PB - CERN
Y2 - 24 June 2020 through 26 June 2020
ER -